Forest Conductor VR is a VR challenge set in a fantasy forest environment. The player runs through a set of challenges where they embody an orchestra conductor. They must cue the correct orchestra sections and keep time in order to spur the forest to grow around them.
The project was built in Unity. I was the sole developer and designer on the project.
Forest Conductor was the capstone project in the Udacity VR Developer Nanodegree program and served as a challenge to learn music and sound design and interactivity in VR and Unity..